I finally sat down and worked on an "advanced" Flux inpainting workflow. This workflow is designed for manual inpainting using the Black Forest Labs Dev Inpaint model. It incorporates some advanced nodes that allow you to easily cycle through multiple iterations of inpainting without needing to manually load the updated picture. Additionally, it provides the option to iterate on the inpainting before releasing it into the next cycle. Since the inpainting only targets the masked region, there is no degradation in quality from multiple VAE encode and decode cycles.

Don't be surprised if you encounter an error message the first time you start the cycle. The "Preview Bridge" node interrupts the workflow if no mask is loaded, which is typically the case during the first cycle. To continue the workflow, right-click on the image in the "Preview Bridge" node and select "Open in Mask Editor."
Please let me know how the workflow worked for!
Already had to do a first update to v1.6 due to a not so regular "prompt" node.
Enjoy and have fun!

